SB2012021505 - Multiple vulnerabilities in Adobe Shockwave Player



SB2012021505 - Multiple vulnerabilities in Adobe Shockwave Player

Published: February 15, 2012 Updated: August 11, 2020

Security Bulletin ID SB2012021505
Severity
High
Patch available
NO
Number of vulnerabilities 9
Exploitation vector Remote access
Highest impact Code execution

Breakdown by Severity

High 100%
  • Low
  • Medium
  • High
  • Critical

Description

This security bulletin contains information about 9 secuirty vulnerabilities.


1) Buffer overflow (CVE-ID: CVE-2012-0759)

The vulnerability allows a remote non-authenticated attacker to execute arbitrary code.

Adobe Shockwave Player before 11.6.4.634 allows attackers to execute arbitrary code or cause a denial of service (memory corruption) via unspecified vectors, a different vulnerability than CVE-2012-0771.


2) Buffer overflow (CVE-ID: CVE-2012-0760)

The vulnerability allows a remote non-authenticated attacker to execute arbitrary code.

The Shockwave 3D Asset component in Adobe Shockwave Player before 11.6.4.634 allows attackers to execute arbitrary code or cause a denial of service (memory corruption) via unspecified vectors, a different vulnerability than CVE-2012-0757, CVE-2012-0761, CVE-2012-0762, CVE-2012-0763, CVE-2012-0764, and CVE-2012-0766.


3) Buffer overflow (CVE-ID: CVE-2012-0761)

The vulnerability allows a remote non-authenticated attacker to execute arbitrary code.

The Shockwave 3D Asset component in Adobe Shockwave Player before 11.6.4.634 allows attackers to execute arbitrary code or cause a denial of service (memory corruption) via unspecified vectors, a different vulnerability than CVE-2012-0757, CVE-2012-0760, CVE-2012-0762, CVE-2012-0763, CVE-2012-0764, and CVE-2012-0766.


4) Buffer overflow (CVE-ID: CVE-2012-0762)

The vulnerability allows a remote non-authenticated attacker to execute arbitrary code.

The Shockwave 3D Asset component in Adobe Shockwave Player before 11.6.4.634 allows attackers to execute arbitrary code or cause a denial of service (memory corruption) via unspecified vectors, a different vulnerability than CVE-2012-0757, CVE-2012-0760, CVE-2012-0761, CVE-2012-0763, CVE-2012-0764, and CVE-2012-0766.


5) Buffer overflow (CVE-ID: CVE-2012-0763)

The vulnerability allows a remote non-authenticated attacker to execute arbitrary code.

The Shockwave 3D Asset component in Adobe Shockwave Player before 11.6.4.634 allows attackers to execute arbitrary code or cause a denial of service (memory corruption) via unspecified vectors, a different vulnerability than CVE-2012-0757, CVE-2012-0760, CVE-2012-0761, CVE-2012-0762, CVE-2012-0764, and CVE-2012-0766.


6) Buffer overflow (CVE-ID: CVE-2012-0764)

The vulnerability allows a remote non-authenticated attacker to execute arbitrary code.

The Shockwave 3D Asset component in Adobe Shockwave Player before 11.6.4.634 allows attackers to execute arbitrary code or cause a denial of service (memory corruption) via unspecified vectors, a different vulnerability than CVE-2012-0757, CVE-2012-0760, CVE-2012-0761, CVE-2012-0762, CVE-2012-0763, and CVE-2012-0766.


7) Buffer overflow (CVE-ID: CVE-2012-0766)

The vulnerability allows a remote non-authenticated attacker to execute arbitrary code.

The Shockwave 3D Asset component in Adobe Shockwave Player before 11.6.4.634 allows attackers to execute arbitrary code or cause a denial of service (memory corruption) via unspecified vectors, a different vulnerability than CVE-2012-0757, CVE-2012-0760, CVE-2012-0761, CVE-2012-0762, CVE-2012-0763, and CVE-2012-0764.


8) Buffer overflow (CVE-ID: CVE-2012-0757)

The vulnerability allows a remote non-authenticated attacker to execute arbitrary code.

The Shockwave 3D Asset component in Adobe Shockwave Player before 11.6.4.634 allows attackers to execute arbitrary code or cause a denial of service (memory corruption) via unspecified vectors, a different vulnerability than CVE-2012-0760, CVE-2012-0761, CVE-2012-0762, CVE-2012-0763, CVE-2012-0764, and CVE-2012-0766.


9) Heap-based buffer overflow (CVE-ID: CVE-2012-0758)

The vulnerability allows a remote attacker to execute arbitrary code on the target system.

The vulnerability exists due to a boundary error in Heap-based buffer overflow in Adobe Shockwave Player before 11.6.4.634. A remote attacker can use unspecified vectors. to trigger heap-based buffer overflow and execute arbitrary code on the target system.

Successful exploitation of this vulnerability may result in complete compromise of vulnerable system.


Remediation

Cybersecurity Help is not aware of any official remediation provided by the vendor.